Open Alpha · Minecraft 1.21

Forge legends in a world beyond the Nether

A full-scale RPG for Minecraft with five classes, procedural dungeons, quest chains, and companion AI. Built in the open, inspired by tabletop campaigns.

Legends Untold gameplay

5+

Classes

30+

Dungeons

Weekly

Updates

Features

Core Systems

Class identity, world reactivity, and cinematic quest beats that mirror classic campaigns.

Class System

Class System

Five core classes with unique skill trees and specializations.

Combat

Combat

Tactical fights with timing windows, armor penetration, and dodge rolls.

Attributes

Attributes

STR, DEX, END, INT, and SPR with soft caps and balance.

Dungeons

Dungeons

Procedural layouts with environmental hazards and boss arenas.

Loot & Crafting

Loot & Crafting

Legendary weapons, armor sets, and smithing systems.

Magic System

Magic System

Elemental spells, mana management, and ultimate abilities.

By the Numbers

Built for Long-Form Campaigns

Every region carries bespoke music, weather, and encounters. New seasons expand the isle with fresh narrative threads.

5+

Classes

Warrior, Archer, Sentinel, Arcanist, and Whisperblade

5

Core Stats

STR, DEX, END, INT, SPR with soft caps

30+

Dungeon Layouts

Procedural rooms with multi-phase bosses

Weekly

Devlog Updates

Blueprints, combat math, and community feedback

Roadmap

Development Timeline

Each phase delivers a theme, new systems, and content buckets. Community feedback flows straight into updates.

Phase 1In Progress

Core Mechanics

Target: Q4 2025

  • Stat and combat rework with new formulas
  • Quest system with NPC dialogue and tracking
  • Dungeon generator including boss AI
Phase 2Planned

Magic & Abilities

Target: Q1 2026

  • Skill trees for mage and support roles
  • Ultimate abilities and cooldown management
  • Elemental resistance and status systems
Phase 3Planned

World & Exploration

Target: Q2 2026

  • New regions, biome events, and crafting routes
  • World quests with faction progression
  • Companion storylines and housing prototype
Phase 4Planned

Endgame & Events

Target: Q3 2026

  • World bosses, seasonal events, and leaderboards
  • Legendary item sets with set bonuses
  • Guild challenges and cooperative goals
Development Log

Latest Updates

Follow our development journey with the latest updates.

Armor
Xone

3D Armor System Implementation

We implemented a complete JEM parser with Optifine schema compatibility, enabling full 3D armor rendering across all equipment slots.

Read More →
Armor
Xone

Custom Armor Models - Architecture Pivot

After several days of experimentation, we pivoted to direct JEM implementation using Optifine's schema for better resource pack compatibility.

Read More →
Armor
Xone

3D Armor System Implementation

We implemented a complete JEM parser with Optifine schema compatibility, enabling full 3D armor rendering across all equipment slots.

Read More →
Download & Setup

Start Your Adventure

We publish builds through GitHub with changelogs, install guides, and a FAQ. Follow the steps and you'll be in-game within minutes.

Step 1

Install Fabric Loader

Use the official Fabric installer tool for Minecraft 1.21.10.

Learn More
Step 2

Download Legends Untold

Grab the latest .jar from our GitHub releases page.

Learn More
Step 3

Configuration & Resources

Drop the mod into your mods folder and enable the recommended resource pack.

Learn More

GitHub Repository

Track code changes, roadmap links, and issues directly in the repository. Pull requests and feedback are welcome—we build in the open.

Open GitHub Project