Alpha 0.6 Released: Combat Overhaul
Major update brings completely reworked combat system with new formulas, better hit detection, and improved boss mechanics.
A full-scale RPG for Minecraft with five classes, procedural dungeons, quest chains, and companion AI. Built in the open, inspired by tabletop campaigns.
5+
Classes
30+
Dungeons
Weekly
Updates
Stay up to date with the latest releases, community highlights, and development updates.
Major update brings completely reworked combat system with new formulas, better hit detection, and improved boss mechanics.
Players share their most creative class builds and strategies for tackling endgame dungeons.
Take a deep dive into how we create procedurally generated dungeons that feel handcrafted.
Class identity, world reactivity, and cinematic quest beats that mirror classic campaigns.
Five core classes with unique skill trees and specializations.
Tactical fights with timing windows, armor penetration, and dodge rolls.
STR, DEX, END, INT, and SPR with soft caps and balance.
Procedural layouts with environmental hazards and boss arenas.
Legendary weapons, armor sets, and smithing systems.
Elemental spells, mana management, and ultimate abilities.
Every region carries bespoke music, weather, and encounters. New seasons expand the isle with fresh narrative threads.
5+
Classes
Warrior, Archer, Sentinel, Arcanist, and Whisperblade
5
Core Stats
STR, DEX, END, INT, SPR with soft caps
30+
Dungeon Layouts
Procedural rooms with multi-phase bosses
Weekly
Devlog Updates
Blueprints, combat math, and community feedback
Each phase delivers a theme, new systems, and content buckets. Community feedback flows straight into updates.
Target: Q4 2025
Target: Q1 2026
Target: Q2 2026
Target: Q3 2026
Follow our development journey with the latest updates.
We implemented a complete JEM parser with Optifine schema compatibility, enabling full 3D armor rendering across all equipment slots.
Read More →After several days of experimentation, we pivoted to direct JEM implementation using Optifine's schema for better resource pack compatibility.
Read More →We implemented a complete JEM parser with Optifine schema compatibility, enabling full 3D armor rendering across all equipment slots.
Read More →We publish builds through GitHub with changelogs, install guides, and a FAQ. Follow the steps and you'll be in-game within minutes.
Drop the mod into your mods folder and enable the recommended resource pack.
Learn MoreTrack code changes, roadmap links, and issues directly in the repository. Pull requests and feedback are welcome—we build in the open.
Open GitHub Project